Spawning Editor Utility Widgets via Spawn and Register Tab and Get ID inside another widget creates unbounded length IDs that get progressively longer with each subsequent spawn, as the ID is appended to the previous.
LogWindows: Error: appError called: Assertion failed: false [Link Removed] [Line: 3042]
FName's 1023 max length exceeded. Got 1064 characters excluding null-terminator:
/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Blueprints/InstancePackUnpacktool/B.B/Game/Maps/Common/uasset/Bluepri
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-189003 in the post.
1 |
Component | UE - Editor - UI Systems |
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Affects Versions | 5.1, 5.2 |
Target Fix | 5.4 |
Fix Commit | 26153014 |
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Main Commit | 26153071 |
Created | Jun 18, 2023 |
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Resolved | Jun 21, 2023 |
Updated | Jul 20, 2023 |