FBIK becomes extremely unstable when the root bone scale has a value other than 1.
expect : fbik work properly
result : Each bone of the mannequin moves erratically
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-190731 in the post.
1 |
Component | UE - Anim - Rigging - Control Rig |
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Affects Versions | 5.1, 5.2 |
Target Fix | 5.4 |
Created | Jul 20, 2023 |
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Resolved | Aug 10, 2023 |
Updated | Aug 14, 2023 |