When using a text variable as a binding for a text block, the text does not reflect the default value that is assigned to the variable that the text block in bound to. This can make it more difficult to working with the text block in the designer tab.
Note: the binding works as expected in game
Expected: The Textblock would update to the default value of the binding
Result: The Textblock maintains it's own default value
Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.8.3 |
Created | Jul 30, 2015 |
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Resolved | Jul 30, 2015 |
Updated | Jul 14, 2021 |