Camera Movement is laggy while the mouse button is held down and ShowMouseCursor is enabled if there are AI moving. Stat Scene Rendering didn't show any jumps while moving the camera under these cir ...
Moving the camera around with click-drag in this project during Standalone or in packaged games causes choppy camera movement. This does not occur in standard PIE. Test project attached. Notes from ...
This bug has different behavior throughout the 4 different versions listed. 4.8.3 - Gives an assert 4.9.2 & 4.10 - Gives a fatal error crash 4.11 (Main) - Freezes the editor without a crash report ...
Rearranging the position of enumerators in an Enum BP will change references to the enumerators inside Data Tables based on position rather than value. Reproduced in 4.8.3 binary, 4.9.2 binary, 4.1 ...
When you use the search bar located under the New Key button in a Blackboard asset, if you attempt to press New Key while you have text in the search field, the editor will crash after you select th ...
Steam Overlay does not show in Win64 Shipping builds when run outside of Steam. The Steam client can be running, but unless the .exe is opened through Steam itself, the Overlay will not appear. Note ...
User reporting crash with a specific setup using Lit Translucent FX Clouds and a Day-Night Setup running on a Timeline from Level Blueprint. [Link Removed] 4.8 BUGG: [Link Removed] 4.9 BUGG: [Li ...
When importing a Static Mesh into UE4 that is using the SOCKET_ naming, and is part of a Level of Detail set, the socket is discarded. If the Level of Detail set is removed from the Static Mesh, t ...
Attempting to compile anything in the editor (blueprint, widget, level bp, etc) will cause the editor to crash. Project Link: [Link Removed] Crash Reporter: [Link Removed] Note This has only been ...
The AND node always calculates all inputs, even if the first input fails as False. Probably related to [Link Removed] (currently unresolved, but a Select node-specific fix is mentioned in the comme ...