Description

If focus is taken away from the viewport window in blueprints (LMB in the details pane, for instance), pressing W, E, or R to change the transform widget will not work until focus is returned.

Steps to Reproduce

1. Open Editor (any project)
2. Select and open any blueprint with a static mesh component
3. In blueprint viewport, select the static mesh component.
4. Select viewport to provide focus on viewport
5. Press W,E, or R to see transform widget change
6. LMB in Details Pane
7. Press W, E, or R to change transform widget again

Results:

Transform widget doesn't change if focus is not directly on viewport.

Expected:

Transform widget changes as details pane cannot receive direct focus.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-19595 in the post.

0
Login to Vote

Won't Fix
ComponentUE - Gameplay - Blueprint
Affects Versions4.7.54.8.34.164.19
CreatedAug 4, 2015
ResolvedAug 18, 2021
UpdatedAug 18, 2021
View Jira Issue