Duplicating a level duplicates any Child Actor components of Blueprint Actors in the original level.
Reproduced in 4.8.3 binary and Main (//depot/UE4/Promotable-CL-2635815)
1. Open any project
2. Create a new Actor Blueprint
3. Create a second new Actor Blueprint
4. Add a Child Actor component
5. Set the Child Actor Class to the first new Actor Blueprint
6. Place the second Blueprint in the level
7. Duplicate the level
Result:
The Blueprint in the duplicated level has two Child Actor components
Expected:
The Blueprint in the duplicated level has one Child Actor component
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Component | UE - Gameplay |
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Affects Versions | 4.8.3, 4.10 |
Created | Aug 6, 2015 |
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Resolved | Sep 1, 2015 |
Updated | Jul 14, 2021 |