Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

If the user sets a widget to the position x=0,y=0 and then applies this as a widget component, there will be an artifact at the bottom of the widget that is the color of the widget that is in this position.

Steps to Reproduce
  1. Open the editor
  2. Create an Actor Blurprint
  3. Create a new widget blueprint
  4. Add an image to the designer tab
  5. Make sure the position of the widget is set to x=0, y=0
  6. Compile and save
  7. Open up the Actor blueprint that was created
  8. Add a Widget Component
  9. Set the widget class to the new widget component
  10. Add the Actor to the level
  11. Play in Editor
  12. Walk up to the 3D widget and notice that at the bottom of the widget there is a line

Expected: There would be no artifacts at the bottom of the widget
Result: There is an artifact at the bottom of 3D widgets when the widget clips with the top and/or left sides of the canvas panel

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Won't Fix
ComponentUE - Editor - UI Systems
Affects Versions4.8.3
CreatedAug 10, 2015
ResolvedJan 26, 2017
UpdatedMar 28, 2017