Map Check will generate an error when an actor is attached to a child actor in the Scene Outliner. At runtime, the attachment seems to work as intended so it's only a Map Check issue. The error reads something like:
Actor /Game/MyMap.Cube has an invalid reference to E815E3AC4A7EA3EC50BD0893082B1B38
or (attached actor) has an invalid reference to (actor with child actor component).
Expected: Map check does not produce an error when an actor is attached to a child actor.
See repro video.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-199106 in the post.
| 1 | 
| Component | UE - World Creation - Worldbuilding Tools - World Partition | 
|---|---|
| Affects Versions | 5.2, 5.3 | 
| Target Fix | 5.4 | 
| Fix Commit | 29518139 | 
|---|---|
| Main Commit | 29518143 | 
| Created | Oct 26, 2023 | 
|---|---|
| Resolved | Nov 7, 2023 | 
| Updated | Jan 18, 2024 |