Description

ESplineMeshAxis Enum is not available as a variable or struct

User Description:

I have a struct that is responsible for holding many of the properties of my spline meshes. I want it to hold the ESplineMeshAxis enum so I can set the Forward Axis of my spline mesh. Unfortunately the enum does not appear as a variable type option when editing my struct as shown in the picture below. It is absent in the list. I assume this is a bug because I can't think of any reason why it wouldn't be available as a variable type.

Steps to Reproduce

1. Open QA-Game
2. Create an actor class bp & open it
3. Right-click and search for the SetForwardAxis node (context sensitive may need to be off)
4. Right-click the InForwardAxis pin on that node & Promote to Variable
5. Now attempt to create a new variable from scratch that is of the type ESplineMeshAxis Enum
6. Back in the editor, create a new struct bp & open it
7. Attempted to add the ESplineMeshAxis Enum as a new variable

Resutls: The ESplineMeshAxis Enum is only available if promoted directly from that pin type

Expected: For the ESplineMeshAxis Enum to be exposed as a standard variable type

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Fixed
ComponentTools
Affects Versions4.8.34.9
Target Fix4.11
Fix Commit2698768
CreatedAug 14, 2015
ResolvedSep 21, 2015
UpdatedFeb 5, 2017
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