Renaming a NiagaraEmitter to a specific asset name changes it to an unspecified asset name. This happens only with NiagaraEmitter, not with other assets.
error message when install in U.E 5.3 - IS-IN-FCO2-82
How does TextureRenderTarget2D get TArray<uint8> type data?
How do I set a material as a post-processing material?
Why does the REMOVE method of map container remove elements have memory leaks?
How to delete some elements correctly when deleting an array loop?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-203470 in the post.
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Component | UE - Niagara |
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Affects Versions | 5.2, 5.3 |
Target Fix | 5.4 |
Fix Commit | 30541117 |
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Main Commit | 30541136 |
Created | Jan 9, 2024 |
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Resolved | Jan 10, 2024 |
Updated | Jan 22, 2024 |