Only one Play Persistent Audio module will work at a time in a Niagara emitter.
RESULT
Only the first sound will play. Disabling or swapping the order of the Play Persistent Audio modules will change the sound that's played. Compare to the Play Audio module where multiple modules can play multiple sounds.
Question about issue UE - 20421
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
Teleporter in the Creative Hub is Locked and cannot be accessed
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-204811 in the post.
0 |
Component | UE - Niagara |
---|---|
Affects Versions | 5.3, 5.4 |
Target Fix | 5.4 |
Created | Jan 24, 2024 |
---|---|
Resolved | Jan 25, 2024 |
Updated | Jan 31, 2024 |