Calling the HUD::DrawMaterialSimple() function may cause blueprint widget elements to not be drawn on screen depending on the hierarchy of the widget.
Google Drive link to Project:
[Link Removed]
1. Download /unzip HUD.7z from google drive link
2. Open project and PIE (notice two "soccer field" widgets")
3. Exit PIE and launch standalone game
Result:
Right hand widget is not drawn to the screen
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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