Developer Notes

Input is hitting a UI widget

Description

Setting up mouse over events for a character do not trigger.

Steps to Reproduce

1. Open UE4 Editor (third person template)
2. Open ThirdPersonCharacter blueprint
3. Add GetPlayerController node, EventBeginPlay node, Event AcotrBeginCursorOver node, and Print String node
4. Drag from the GetPlayerController return value and create Set Enable Mouse Over Events node
5. Wire Event BeginPlay to Enable MouseOverEvents node and set boolean to true
6. Wire the ActorBeginCursorOver node into the Print String node.
7. In the level blueprint add Event Begin Play and Get Player Controller nodes
8. Drag from Player Controller return value to create Set Show Mouse Cursor node
9. Wire Event BeginPlay to Set Show Mouse Cursor
10. PIE

Result:
The print string in the character does not appear when the mouse hovers over the character

Expected:
Following the same steps for an Actor will print the string to the game screen.

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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By Design
ComponentUE - Gameplay
Affects Versions4.8.34.9
CreatedSep 4, 2015
ResolvedSep 8, 2015
UpdatedJul 14, 2021
View Jira Issue