Description

If the user adds around 400 components to an actor the editor will freeze up and quick responding.

Steps to Reproduce
  1. Open Editor
  2. Create an Actor blueprint
  3. Add a static mesh component
  4. Copy and paste static mesh component a few times
  5. Select all static mesh components and copy paste those
  6. Repeat the above until the editor stops responding

Expected: The Editor would not hang
Result: The Editor hangs

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-20950 in the post.

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Won't Fix
ComponentUE - Gameplay - Blueprint
Affects Versions4.8.34.9
CreatedSep 10, 2015
ResolvedAug 18, 2021
UpdatedAug 18, 2021