Add Movement Input does not work on any pawn that is not controlled by the player. Note: this worked in 4.7.6 and earlier.
Test project attached. In it, the Player Controller controlled by the active Player attempts to use Add Movement Input on a pawn controlled by a separate Player Controller. Though all the references are correct, it does not accept input.
Reproduced in 4.8.3 binary, 4.9.2 binary, and Main (CL 2709700). This is a regression: the same setup worked as expected in 4.7.6 and earlier.
1. Open the attached project
2. PIE with a dual stick controller
3. Move the left stick to move the LeftStickCharacter
4. Move the right stick to move the RightStickCharacter
Result:
The RightStickCharacter does not respond to Add Movement Input
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Player Movement |
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Affects Versions | 4.8.3, 4.9.2, 4.11 |
Target Fix | 4.12 |
Fix Commit | 2816448 |
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Main Commit | 2830099 |
Created | Oct 13, 2015 |
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Resolved | Jan 5, 2016 |
Updated | Apr 27, 2018 |