Description

Add Movement Input does not work on any pawn that is not controlled by the player. Note: this worked in 4.7.6 and earlier.

Test project attached. In it, the Player Controller controlled by the active Player attempts to use Add Movement Input on a pawn controlled by a separate Player Controller. Though all the references are correct, it does not accept input.

Reproduced in 4.8.3 binary, 4.9.2 binary, and Main (CL 2709700). This is a regression: the same setup worked as expected in 4.7.6 and earlier.

Steps to Reproduce

1. Open the attached project
2. PIE with a dual stick controller
3. Move the left stick to move the LeftStickCharacter
4. Move the right stick to move the RightStickCharacter

Result:
The RightStickCharacter does not respond to Add Movement Input

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Fixed
ComponentUE - Gameplay - Player Movement
Affects Versions4.8.34.9.24.11
Target Fix4.12
Fix Commit2816448
Main Commit2830099
CreatedOct 13, 2015
ResolvedJan 5, 2016
UpdatedApr 27, 2018
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