Adding a render target cube to a Scene Capture Cube returns a very dark texture.
Expected : Texture with same amount of light as the scene
Result : Dark scene, seemingly not rendering post processing in scene
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Component | UE - Graphics Features |
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Affects Versions | 4.8.3, 4.9.2 |
Created | Oct 15, 2015 |
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Resolved | Oct 19, 2015 |
Updated | Jul 14, 2021 |