Using the down arrow key in the Toolbar's Blueprints > Open Blueprint Class sub-menu will immediately open the first Blueprint listed.
Reproduced in 4.8.3 binary, 4.10 Preview 1 binary, and Main (CL 2728941)
1. Open a new blank project
2. Create 2 new Actor Blueprints
3. From the Toolbar, click Blueprints
4. Mouse over the Open Blueprint Class option
5. When the sub-menu opens, press the down arrow key
Result:
Regardless of how many Blueprints there are listed, the first one will be selected and opened. Note: in 4.10 and 4.11, the down key must be pressed twice to reproduce.
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I'm working on a VR Project and I cannot add Nav Mesh to the stairs??
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-22193 in the post.
0 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.8.3, 4.10, 4.11 |
Created | Oct 15, 2015 |
---|---|
Resolved | Feb 14, 2018 |
Updated | Jul 14, 2021 |