Steps to Reproduce
  1. Open Lyra in the editor and connect a gamepad
  2. Apply aim assist modifier to a default context
  1. Add a new input context with a different aim assist modifier that has stronger values.
  1. Add this new IMC with a higher priority

 

Alternative repro:

  1. Boot lyra
  2. ADS
  3. Result: you should aim slower (the sensitivity modifier should be applied for ADS, but the default is applied)

 

Check out the Enhanced Input testing plugin in QAGame, /EnhancedInputTesting/[Link Removed] map. 

  1. PIE
  2. Press 1 to print the value on the side of the screen, it should be "1".
  3. Press 3 to toggle a higher priority IMC
  4. Pressing 1 should now print a value of "5"

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-270589 in the post.

0
Login to Vote

Fixed
ComponentUE - Gameplay - Input
Affects Versions5.05.15.25.35.45.55.6
Target Fix5.7
Fix Commit45402296
CreatedApr 11, 2025
ResolvedSep 2, 2025
UpdatedSep 3, 2025
View Jira Issue