Context
Find-in-Blueprints can be used to search the current, or all, blueprints. If you enter a simple string, it would return nodes, pins, pin default values and default values for BP Variables (variables defined in BP, but not values for natively defined variables).
Problem
When a BP Variable is a struct type, its members aren't searched leading to missing search results. This applies to for example GameplayTag variables, but also any other structs including user defined blueprint structs.
As a consequence, you cannot search for strings and find matches in BP Defaults if the value is inside a struct. This makes Find-in-Blueprints less reliable.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-275088 in the post.
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Component | UE - Framework - Blueprint Editor |
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Affects Versions | 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6 |
Target Fix | 5.7 |
Created | Apr 30, 2025 |
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Updated | Apr 30, 2025 |