Description

Attaching a particle to the bone of the actor spawning with the parent's sequence, once closed it will be missing.

Error occurred in this project.
[Link Removed]
Content/Sequencer/CutMaster
Content/Sequencer/SubScene_effects

Steps to Reproduce
  1. Master sequencer add subscene track.
  2. Master sequencer add spawnable skeletal mesh.
  3. subscene track set to sub sequence.
  4. Sub sequencer add particle.
  5. Particle in sub sequencer attach to bone from spawnable skeletal mesh at parent.
    [Link Removed]
  6. Save and reopen it will be missing.
    [Link Removed]

Have Comments or More Details?

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.18.1
Target Fix4.19
Fix Commit3776432
Main Commit3800998
Release Commit3813083
CreatedNov 16, 2017
ResolvedNov 20, 2017
UpdatedApr 27, 2018
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