Multi Convex Hull created bodies that are not as accurate as in version 4.17 on skeletal meshes
Expected: The physics bodies are as accurate in 4.18 as they were in 4.17
Result: Physics bodies are less accurate in 4.18 then in 4.17
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-52529 in the post.
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Component | UE - Simulation - Physics |
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Affects Versions | 4.18.1, 4.19 |
Created | Nov 17, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |