The questioner of this problem at UDN wants to create a Precomputed Vosability Volume with the deformed volume.
When Extruded Precomputed Vosability Volume is used, the cell will not fill this volume.
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Error occurred in this project.
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1. Precomputed visibility volume spawn to level
2. Edit the Precomputed Visibility Volume.using extrude and move
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3. Enable Precomputed visibility in World settings
4. Enable Precomputed visibility cells visibility in Show
5. Build to level
6. Precomputed visibility cells generated from extruded volume is insufficient
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-52546 in the post.
3 |
Component | UE - Graphics Features |
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Affects Versions | 4.18.1 |
Created | Nov 20, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |