Running a packaged game with DX12 will crash on launch every second start and after. If you delete the files with the .ushaderprecache extension that are in the ProjectName/Saved folder the exe starts again, but this has to be done each time.
Working as expected in 4.19 CL# 4033788
Found in 4.20 CL# 4369336, 4.21 CL# 4472090, 4.22 CL# 4481780
This is a regression.
The packaged project will crash on launch after running and closing it for the first time
The packaged project would open
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-65474 in the post.