Using pucks with motion controller will cause the tracking pucks x and z axes to flip.
Sample project with pawn attached.
Result: When only pucks are on, their Z axis points up. When controllers are turned on, x and z axes are flipped.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
UE-81742 DXGI_ERROR_INVALID_CALL
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-71635 in the post.
11 |
Component | UE - Platform - XR |
---|---|
Affects Versions | 4.22, 4.20.3, 4.21.2 |
Target Fix | 5.1 |
Created | Mar 15, 2019 |
---|---|
Resolved | Apr 1, 2022 |
Updated | Apr 22, 2022 |