This is caused by the same thing that causes this: https://jira.it.epicgames.net/browse/UE-58390
FBlueprintEditorUtils::PromoteGraphFromInterfaceOverride is the cause of this behavior
Results: All input and output pins are doubled
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-79032 in the post.
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Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.23, 4.24, 4.22.3 |
Target Fix | 4.24 |
Created | Aug 16, 2019 |
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Resolved | Aug 20, 2019 |
Updated | Oct 28, 2019 |