Description

When a blueprint macro library is opened, an unrecognized tab of compiler results would open with it.

Below is the warning message:

LogTabManager: Warning: Cannot spawn tab because no spawner is registered for 'CompilerResults'
LogSlate: Warning: The tab "CompilerResults" attempted to spawn but failed for some reason. An "unrecognized tab" will be returned instead.
Steps to Reproduce
  1. Open any project
  2. Create and open a new blueprint macro library
  3. Close the tab
  4. Open the newly created macro library again

Result - An unrecognized tab of Compiler Results would open

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Fixed
ComponentUE - Gameplay - Blueprint Editor
Affects Versions4.23.14.244.25.14.26
Target Fix5.0
Fix Commit15534737
Main Commit15534737
Release Commit16603936
CreatedOct 29, 2019
ResolvedFeb 25, 2021
UpdatedDec 1, 2022
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