Until 4.23.1, the value of the Texture Memory Cube is reduced to an appropriate size.
It is explained in the following thread:
https://udn.unrealengine.com/questions/398103/index.html
1 Open Main.umap
2 Start “Standalone Game”
3 Use [1] [2] [3] [4] keys to load / unload each level
4 Check “stat RHI”. Texture Memory Cube value does not decrease.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-90696 in the post.
1 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 4.24.3 |
Created | Mar 16, 2020 |
---|---|
Resolved | Aug 31, 2021 |
Updated | Sep 19, 2021 |