1 Please refer to the attached project. Open the testlightchannel level.
2 The whole scene is dark initially, then check the light channel 0 on the floor actor
Result : Both the sphere and the floor are lit by the spot light
Expect : Only the floor is lit by the spot light.
Why does the REMOVE method of map container remove elements have memory leaks?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How does TextureRenderTarget2D get TArray<uint8> type data?
How do I set a material as a post-processing material?
How to delete some elements correctly when deleting an array loop?
What is the difference between Camera and CineCamera?
How would I go about lerping the rotation instead of it snapping when turning (pls dont sue me epic)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-91751 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.24.3, 4.25 |
Target Fix | 4.25 |
Created | Apr 9, 2020 |
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Resolved | Apr 24, 2020 |
Updated | Sep 19, 2021 |