User receives a crash at %90 during launch of a newly created project from a fresh install of 4.24.3 and 4.25. The project does not contain any plugins or additional content.
Note: User is able to successfully create and launch a new project from a source build of 4.24.3 as well as a binary build of 4.23.1. The issue only occurs with a binary build of 4.24.3 and 4.25P7.
No known steps to reproduce.
Assertion failed: IsValid() [Link Removed] [Line: 799]
UE4Editor_Core!AssertFailedImplV() [d:\build\++ue4\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:105]
UE4Editor_Core!FDebug::CheckVerifyFailedImpl() [d:\build\++ue4\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:455]
UE4Editor_MainFrame!FMainFrameModule::CreateDefaultMainFrame() [d:\build\++ue4\sync\engine\source\editor\mainframe\private\mainframemodule.cpp:212]
UE4Editor_UnrealEd!EditorInit() [d:\build\++ue4\sync\engine\source\editor\unrealed\private\unrealedglobals.cpp:144]
UE4Editor!GuardedMain() [d:\build\++ue4\sync\engine\source\runtime\launch\private\launch.cpp:154]
UE4Editor!GuardedMainWrapper() [d:\build\++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
UE4Editor!WinMain() [d:\build\++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:263]
UE4Editor!__scrt_common_main_seh() [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-92608 in the post.