GeometryCollectionPhysicsProxy::FieldParameterUpdateCallback() not removing invalid Commands, leading to performance issues

UE - Simulation - Visual - Aug 30, 2025

GeometryCollectionPhysicsProxy::FieldParameterUpdateCallback() not removing invalid Commands, leading to performance issues. The licensee has provided their analysis: We seem to have stumbled acro ...

Geometry Collection cluster handles leaking and causing ensures with field systems

UE - Simulation - Visual - Aug 26, 2025

Geometry Collection cluster handles leaking and causing ensures with field systems. The licensee has shared their analysis: We have been tracking down an assert that seems to happen occasionally wh ...

Enabling bUpdateComponentTransformToRootBone in a GeometryCollectionComponent causes broken particles to appear in the wrong location

UE - Simulation - Visual - Jun 22, 2025

Enabling bUpdateComponentTransformToRootBone in a GeometryCollectionComponent causes broken particles to appear in the wrong location. When that flag is true, the moment the GeometryCollection (GC) ...

Fields with Maximum resolution are not affecting all leaves of a Geometry Collection

UE - Simulation - Visual - Apr 25, 2025

Fields with Maximum resolution are not affecting all leaves of a Geometry Collection on 5.4 and onwards. When calling GetRelevantParticleHandles() a Maximum Resolution field does return all particl ...

Chaos Trailing Events not exposed to Blueprints and only accessible via Niagara Chaos DI

UE - Simulation - Visual - Apr 22, 2025

Chaos Trailing Events not exposed to Blueprints and only accessible via Niagara Chaos DI. The licensee noticed that the Trailing event is not available to BPs. It's expected that the same data avail ...

GeometryCollection's root proxy doesn't support complex tracing

UE - Simulation - Visual - Dec 5, 2024

More details in this thread: [Link Removed] ...

GeometryCollectionActor SetSimulatePhysics false does not stop Physics Simulation

UE - Simulation - Visual - Nov 28, 2024

If the GeometryCollectionActor (GCA) is simulating physics, calling SetSimulatePhysics(false) does not stop the simulation. If the simulation is paused, calling SetSimulatePhysics(true) does as expe ...

ChaosCacheManager is not properly recording the state of each particle when toggling Fields and Anchor Fields in the scene.

UE - Simulation - Visual - Oct 22, 2024

ChaosCacheManager is not properly recording the state of each particle when toggling Fields and Anchor Fields in the scene. During my investigations I've noticed that ChaosCacheManager does not reco ...

A GeometryCollection that was broken and is going through shrinking will reset the size of its particles if a second level is broken

UE - Simulation - Visual - Oct 18, 2024

Might relate to issue [Link Removed] - "The Remove-On-Break feature, set on Fracture Mode on Geometry Collections, stops shrinking and shows strange behaviors" The added information on this particu ...

The Remove-On-Break feature, set on Fracture Mode on Geometry Collections, stops shrinking and shows strange behaviors

UE - Simulation - Visual - Oct 15, 2024

The Remove-On-Break (ROB) feature, set on Fracture Mode on Geometry Collections (GC), was supposed to make the particle shrink until it vanishes. When the GC goes to sleep the shrinking stops and sh ...