Unable to change file path

UE - Editor - Content Pipeline - Visual Dataprep - Apr 23, 2025

Hello, I'm using Dataprep to import an FBX file, and running into some difficulties of arranging my data. I have the following on import: [Link Removed] I'll discuss textures here, but in realit ...

Chaos Trailing Events not exposed to Blueprints and only accessible via Niagara Chaos DI

UE - Simulation - Physics - Destruction - Apr 22, 2025

Chaos Trailing Events not exposed to Blueprints and only accessible via Niagara Chaos DI. The licensee noticed that the Trailing event is not available to BPs. It's expected that the same data avail ...

Mover MoveDirectionIntent can be 0 due to interpolation

UE - Gameplay - Player Movement - Apr 22, 2025

If two states have MoveDirectionIntent vectors that are opposite to each other, interpolating between these states can result in MoveDirectionIntent being 0. This may cause issues for animation blue ...

[Interchange] Disabling Interchange 'Show Sections' in the Details Panel is not persisted

UE - Editor - Content Pipeline - Import and Export - Apr 22, 2025

WorldPartition Actors have invalid reference to level BP and fail changelist validation

UE - World Creation - Worldbuilding Tools - World Partition - Apr 22, 2025

UV Offset Effect Material in RetainerBox Causes Visual Artifacts in Editor Preview

UE - Editor - UI Systems - UMG - Apr 22, 2025

When a UV Offset is applied in a RetainerBox effect material, visual artifacts appear only in the editor — not at runtime — if a widget with a dotted preview outline (like CanvasPanel) is placed dir ...

Orientation Warping breaks incoming poses where bones are in component space

UE - Anim - Gameplay - Apr 17, 2025

The orientation warping node breaks incoming poses where bones are already in component space. This is because, in EvaluateSkeletalControl_AnyThread, we are repeatedly setting bone transforms direc ...