Editor crashes when closing one viewport while two viewports are open in persona

UE - Anim - Runtime - Jul 20, 2023

Crash when opening anim sequence and closing one viewport with two viewports open. No crash when one viewport is closed from one viewport open. ...

Hair visibility override issues

UE - Rendering Architecture - Jul 19, 2023

Hair Culled but still evaluated

UE - Graphics Features - Jul 19, 2023

Niagara and Water Source Body Component

UE - Niagara - Jul 19, 2023

This has changed from 4.27 and the Deep Dive video on water: [Link Removed] ...

Reproducible softlock on iOS

UE - Platform - Apple - Jul 18, 2023

After performing the repro steps, screen will softlock unless you perform the "slide from 3 to 4, then back to 3" steps.  Appears to be an iOS system bug, but see if we can find a workaround. ...

Some style settings can not be modified on Editor Utility Checkbox widget

UE - Editor - UI Systems - UMG - Jul 18, 2023

Some style settings cannot be modified on the Editor variant of the checkbox widget (EditorUtilityCheckbox). This looks to be related to the style settings applied in FStarshipCoreStyle::SetupCheckb ...

SetupToolChain.sh hasn't been updated to the latest version within Linux Installed Builds

UE - Platform - Linux - Jul 18, 2023

Repro Rate 3/3 Regression status is under investigation You are able to still package the project by ignoring and continuing after the dialog box is displayed in the Actual Results as it will util ...

Mobile preview does not follow PIE seamless travel

UE - Platform - Mobile - Jul 18, 2023

TraceDataFitering is not activated when LiveTrace is started from the Editor.

UE - Foundation - Insights - Jul 14, 2023

TraceDataFitering is not activated when LiveTrace is started. We can force it to be active by calling the following code.  IUnrealInsightsModule& UnrealInsightsModule = FModuleManager::LoadModuleCh ...