This is not a regression. Doesn't affect UE5. The editor crashes on start up after enabling EOS Voice Chat, and updating the .ini to include DefaultPlatformService=EOS. Removing DefaultPlatformServ ...
Hi there, I noticed that there is a problem with Montage Section links not updating when a section is deleted from a montage asset. We had a montage with a "Default" section and a "Loop" section. ...
When using a mesh as an Instanced Foliage Actor the Levels of Detail are always rendered. The user reporting this issue mentions he needs to use extreme different LOD value ranges for screen size wi ...
When scaling multiple selected actors in the scene with snap enabled the actors will reposition to the pivot origin of the last selected actor in the group when going down to a value of 0 or a negat ...
As the title suggests, bloom on the Samsung Galaxy S5 is not working. I tested this against another android device, the Acer Iconia Tab 8, which also supports Full HDR w/Sun according to the docum ...
This is a common and longstanding crash that has affected more than 300 users since 4.12. The callstack is closely similar to [Link Removed], although with different error messages. User Descripti ...
This is a longstanding crash that occurs with low frequency per release, but has affected 400 users since the 4.11 release. Unfortunately among all of them, only one has provided any description. ...
At least one user has so far reported a noticeable drop in FPS from 4.6.1 to 4.7.2 in a heavy scene; using a GTX 980. I've reproduced a perf drop in a cooked 4.7 build of elemental demo compared to ...
Separating [Link Removed] into Nvidia and AMD tickets.This ticket will house Nvidia information Exported data on 5/14/2019 with following Query:1 Month Time FrameMajorVersion is 4.22.1Callstack Con ...
The FLinearColor implementation for FVulkanDynamicRHI is incorrect. FLinearColor stores 32 bit floats in linear space, while FColor stores 8 bit integers encoded with sRGB applied. The implementatio ...