Collision Responses will reset to previous setting after changing the Preset Collision Profile. After the change is made and "Accept" is pressed, the Collision Responses will still have the old ch ...
Min roughness in the light settings currently aren't working in the forward shading mode. ...
Set Vector Parameter Value on Materials doesn't seem to have an effect in packaged games if used in the construction script. Using it on Begin Play works as expected. This did not occur in 4.14.3. ...
When a BlueprintImplementableEvent that takes a custom enum as a parameter is overridden in a Blueprint, it will throw a compile error. The compile error states that the event cannot be overridden b ...
Error message: Assertion failed: 0 [Link Removed] [Line: 199] Window Creation Failed (1158) Source Context: 184 VirtualHeight = ClientHeight; 185 186 // We call reshape w ...
When using the rotate about axis node and WPO to move the vertices of an object to always face the player this seems to introduce some shading errors with any light (except skylight). ...
Unreal Match 3 fails to install for UE4.15, unlike all previous versions. ...
Looks like the pass count check for assigning the fast vram flag is wrong when looking for a pooled render target and always discards the first found RT when making multiple passes. Code should like ...