Splitting Transform in Collapsed Graph Crashes UE4. When this is done the editor crashes and that actor can no longer be opened without causing a crash. ...
When enabling the particle cutout feature (by filling out the settings located in the required module) the particle system will begin to flicker on the Galaxy S7. This was tested on a galaxy S6 edg ...
Font outline ignores Content Color and Opacity from its parent border. A licensee is trying to make many text blocks invisible by using a parent border, and setting its Content Color and Opacity's a ...
REGRESSION No When resizing editor windows, the user can see odd rendering around that window. It renders white and it takes a moment to catch up to match the user resizing it. This was seen with ...
Retainer box appears to stop tool tips from showing up for it children ...
Changing parameter names on a function that is in use in another blueprint breaks the pin connections without warning if the blueprint is not saved before restarting the editor. See the licensee's ...
The actor position node normally returns the position of the actor with with material applied in world space. As of 4.14 it will return the parent's position rather than the child actor's position t ...
Text that has a border widget as a parent appears to show up grey when launching onto an iOS device. ...
Note This is a one off crash, that I was not able to reproduce it again. Quickly changing the materials on landscape by painting and undo-ing seems to create this rendering crash ...
Physics Asset doesn't follow the Skeletal Mesh when Physics Blend Weight is set to any value between 0 and 1. Could be related the the fix for this JIRA: https://jira.it.epicgames.net/browse/UE-192 ...