A user reported that attempting to create an installed binary build of the Engine using BuildGraph will fail. This seems to be because we include the UE Simplygon implementation, but do not disable ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...
When using the Steam Controller in the editor, even if the left joystick is set to be inputting joystick events, it continues to emulate WASD for movement or doesn't take any input at all, depending ...
Android is failing to package when GoogleVR is enabledUATHelper: Packaging (Android (ATC)): UnrealBuildTool: BUILD FAILED UATHelper: Packaging (Android (ATC)): UnrealBuildTool: C:\NVPACK\android-sd ...
This bug is linked to UE-34954 ...
A toast message appears when changing a Project Setting on the Linux machine stating: Could not make /path/to/project's/DefaultEngine.ini writable Despite message, the information is still written ...
When changing the transform rotation of a streamed level or an instance of a streamed level the lighting breaks. ...
Nav Mesh is not being generated on a static mesh that was converted from a BSP. Found in 4.13.1. Reproduced in 4.12.5 and 4.14 Main CL 3156733 Attached is a screenshot showing the difference betw ...
When launching particles and skeletal meshes on certain devices, they create block noise pixels instead of a smooth flame for example. Regression: Yes Did not occur: Binary 4.12.5-3039270+++UE4+Rel ...
Landscape Collision is offset when using the Landscape Visibility Mask. If you paint a hole within the landscape and use the Third Person Template character to walk over the holes, the character wil ...