Text UMG isn't showing up on HTML5 when it's packaged and ran on the browsers. This has only been seen on HTML5 so far. ...
The issue occurs when you simply move the material node itself and click the 'Apply' button to begin compiling shaders. Once it has completed, the number of texture samples increases for the Stats a ...
The editor will crash if an array of interfaces is reset using the "reset values" button (yellow arrow) in the Detail's Pane of the editor. Frequency: 4/4 Crashreporter: N/A Regression? (No), is ...
Slate color variable closes automatically when any changes are made when setting the default color in a widget ...
When scaling multiple selected actors in the scene with snap enabled the actors will reposition to the pivot origin of the last selected actor in the group when going down to a value of 0 or a negat ...
some events are disabled by default, even though the event is defined in the parent ...
Expandable Area widget appears to create extra widgets when being copied and pasted. These widget appear to be ghost widgets of the original children. If the new unwanted button is selected or delet ...
Using the showdebug commands during play results in overlapping text that is difficult to read. Found in 4.11.2 binary. Reproduced in 4.10.4 binary and Main CL 2852833. Regression? No, also occ ...
Sounds set to loop continue to run after destroyed ...
HLOD seems to Generate Lightmap in the wrong UV Channel. Export a specific LOD and generating Light Map UVs, it seems like the lightmap UVs are always generating in the the channel 0, messing up th ...