'Using Content Examples Documentation Actor' in Content Examples links to 404 page

Docs - Apr 13, 2022

'Using Content Examples Documentation Actor' in Content Examples links to a dead 404 page. Page in Quesiton ...

Network Prediction plugin: improve behavior when switching net roles

UE - Gameplay - Network Prediction - Apr 13, 2022

We need a mechanism to gracefully handle cases when an NP-simulated object changes net roles from autonomous to simulated, and vice versa. The most common case happens when a client player possesses ...

Root Motion Not Retained when Retargeting Animation Assets from UE4 to UE5

UE - Anim - Rigging - Retargeting - Apr 12, 2022

Occurs 5/5 Times RootMotion of an animation asset is not retained when retargeting Root Motion Animation asset from UE4 to UE5.  ...

Cannot use local space gizmos when actors are grouped

UE - Editor - Workflow Systems - Apr 12, 2022

Restart Player at Transform leaves the character unpossessed, failing to restart the player.

UE - Gameplay - Apr 12, 2022

Restart Player at Transform inside of GameModeBase leaves the character unpossessed when called. Repro Rate: 4/4 Tested in //UE4/Release-4.27 @ CL#18319896 and the player character successfully re ...

Blueprint Viewport isn't interactable while a Window from the Sidebar is expanded

UE - Editor - UI Systems - Apr 12, 2022

Blueprint Viewport isn't interactable while a Window from the Sidebar is expanded. ...

Noise Material Expression Position Input says it can take a 2 dimensional vector, but errors if you do

UE - Rendering Architecture - Materials - Apr 12, 2022

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ControlRig RigLogic not evaluating

UE - Anim - Rigging - Control Rig - Apr 11, 2022

The ControlRig does not seem to evaluate until you open the ControlRig asset, or if you hit compile. Another interesting thing is if you hit compile again stops working. This does not work for all ...

[Sound Cue][Blueprint API] - Setting a parameter value a second times does not work

UE - Audio - Apr 9, 2022

Setting a parameter on a Sound Cue from Blueprints more than once is not working. The first time a parameter is set works, but any following sets are ignored. This is a regression and does not occu ...

Recompiling blueprint breaks Instanced class property inside child actor

UE - Gameplay - Blueprint Compiler - Apr 7, 2022

When a blueprint class that contains an instanced property is used as the class for a child actor template, recompiling that class results in a disconnect between the instanced subobject in the blue ...