Lit Translucency Receiving Shadows with Forward Shading Enabled

UE - Graphics Features - Aug 13, 2018

When forward shading is enabled, particles that have materials with their lighting mode set to "VolumetricNonDirectional" will recieve shadows. Attached images provided by user. Found in 4.19 CL# ...

Actor foliage does not respect "foliage.CullDistanceScale"

UE - World Creation - Worldbuilding Tools - Oct 15, 2024

Actor foliage does not respect the "foliage.CullDistanceScale" console variable. This was brought up in a UDN: [Link Removed] ...

Volumetric Light Fog Leak through objects

UE - Graphics Features - Dec 31, 2018

Any environment with volumetric fog enabled will have a light leak which appears through objects.  Found in 4.20 CL# 4369336, 4.21 CL# 4613538, 4.22 CL# 4666322 ...

Crash when Copy/Pasting from Older UE Versions

UE - Editor - Workflow Systems - Mar 17, 2023

When copy/pasting scene objects from older Unreal versions into Unreal 5.1, the editor will crash. ...

Client lag/hitch detection can cause server to tick character faster than expected

UE - Gameplay - Player Movement - May 3, 2016

If client takes a long time to send a move to the server, the server erroneously ticks it for a large time without updating the client's timestamp, causing the server to move the client further than ...

App crashes when executing 'Export to Disk' node on Android

UE - Platform - Mobile - Aug 11, 2020

Regression is unconfirmed ...

Alembic Animation Sync issues when playing/rendering in sequencer

UE - Anim - Sequencer - Jun 2, 2017

Alembic Animation Sync issues when playing/rendering in sequencer ...

Save asset dialog doesn't update correctly

UE - Editor - Content Pipeline - Content Browser - Feb 2, 2021

Vertex Interpolate Node Doesn't Work with Lightmass

UE - Graphics Features - Lumen - Aug 8, 2018

The vertex interpolate node doesn't work with lightmass. Found in 4.19 CL# 4033788, 4.20 CL# 4233996, and 4.21 CL# 4258917 ...