Actor Soft References which have been set in the class defaults (not set per instance) don't seem to get the PIE path fixup when they're private. Toggling the property as private and public shows d ...
in UE 5.0.2 open TestActor Blueprint compile correct. but in UE 5.1 Blueprint Compile not correct ...
Content Browser filters don't save their state anymore. This is a regression from 5.0 ...
Custom Primitive Data values don't stick when editing them in the detail panel on a placed BP actor containing a Static Mesh Component. Duplicate of [Link Removed] ...
All meshes under lodGroup are not imported, only some of them. If all meshes are merged into one, the imported meshes will be output correctly. ...
A 'user-created' widget in the body of an Expandable Area of an Editor Utility Widget causes a crash, after selecting 'Run Editor Utility Widget'. ...
The editor gizmo appears to be erroneously changing the location of child components with absolute location when their rotation is adjusted. This is inconsistent with the behavior when changing rota ...
Regression: Tested in UE5/Release-5.0, and the issue does not occur, so regression is yes This issue also occurs when you set "Enable alpha channel support in post processing (experimental)" to "Al ...
You can no longer set the StateTree asset to use in a Mass Entity Config data asset. The list shows as empty even when making a new StateTree specifically using Mass Behavior schema. Attempts to add ...