Generated from CrashReporter ...
If the user tries to use split screen in the editor along with VR preview, the editor will crash ...
Currently, there are several places in FAnimInstanceProxy and FAnimNode_Base (and derived classes) that rely on FindFunctionByName in order to resolve transitions, evaluate pins, etc. This can happ ...
UDN user reported frequent crashes in FStaticMesh::~FStaticMesh() on DrawListLinks[i]->Remove(false); Crash went away after adding critical sections to FStaticMesh::LinkDrawList(), FStaticMesh::Unl ...
Attempting to import content into a project causes the editor to crash on Linux ...
User reports that they've been running into an intermittent crash in Pose Search during Cook. Pose Search attempts to index data outside the bounds of an array. Based on the logs, each asset seems t ...
The editor crashes when you Force Delete the vertex painted asset in the viewport from the content browser. This was not a feature in 4.15 therefore not a regression This also happens in 4.17 - f ...
This was tested on Windows the crash does not occur. This crash also occurs on Matinee cinematic as well, but only when you ~ quit the standalone game. ...
When provided sample project is run in PIE, crash occurs after call to SetMaterial() is made in code. Downloadable Project: [Link Removed] CrashReporter: [Link Removed] ...