When the ExportAll window is opened, changing the file type filter and attempting to edit the chosen file field causes the editor to crash. ...
Disabling Online Subsystem prevents the project from loading. On Windows, this produces an error shown in attached screenshot. On Linux, this causes a crash with the attached callstack on project ...
Using ServerTravel from a map set as the Transition Map with Seamless Travel enabled in the Game Mode will crash the editor. Probably related to [Link Removed] Reproduced in 4.7.2 binary and Main ...
Enabling the Tango plugin on Linux causes the editor to crash on restart. Regression: No - Tango plugin not available in 4.16.3 (CL 3561208) ...
Unable to add API specifier to FMovieSceneTrackEditor, results in compile errors (pasted in the callstack field) ...
When Simulating, or Playing-In-Editor and ejected, modifying an actor in the editor world causes the SIE/PIE runtime actor to recreate its blueprint added components via AActor::RerunConstructionScr ...
I ran into this while looking to verify [Link Removed] at CL 3355923. I logged the issue I was verifying the fix for last night and have not updated anything locally, so the "OpenGL 4.3 not supporte ...
Focus mode in the Editor does not handle Actors without PrimitiveComponent correctly, treating them as if they were at the origin (0,0,0), skewing the camera placement. Some Actors like the WorldDat ...
The licensee has noticed that the deletion of a transient actor still marks the scene as dirty and asks it to be saved. Checking the source it was noted that the transient flag is not verified on de ...
Branch Build Label UE4-Main Promoted-CL- 2323471 DESCRIPTION: User crashes when opening a Widget blueprint. Unable to reproduce internally. *EDIT* Repro provided by User ...