User project crashes when exiting from mobile preview. Frequency: 5/5 Crashreporter: [Link Removed] ...
The Section reference in ISequencerSection::GetSectionHeight can be in the process of garbage collection during an undo of a section addition- this causes things like GetTypedOuter<UMovieSceneTrack> ...
UActorComponent has hideCategories=(ComponentReplication) set in the UClass macro preventing uint32 bReplicates:1; to be set as a default setting. ...
Talking with ChrisB, this has been passed to Samsung and Qualcomm for investigation with the Signal 11 crash. This only affects the Snapdragon S7 devices. ...
If the user sets the Alpha channel on the RigidBody node to something between 0 and 1, this can result in some bone displacement. ...
This is a common crash affecting users in 4.16. Users have not provided additional information. Source context not available ...
When setting the foreground color through blueprints at run time for a combo box it does not appear to affect the the selected item text. ...
Additive Composite Mode is not behaving as expected in 4.19 User reports that Composite mode is also affected. ...
When setting the LODbias via the device profile for a specific Android GPU it does not appear to have an affect on the textures when run on the device ...
Packaged projects will not match monitor resolution when SteamVR is being used. STEAMVR 1.7.15 used ...