During runtime, a data only blueprint's class defaults tab becomes greyed out and uneditable during runtime. The values for specific instances can still be edited via the detail's pane. ...
Grass output in materials draws over masked locations, such as landscape visibility holes. ...
When you package a project in 4.6.1 for Windows (32 bit) shipping, the file size is around 160 MB. When you package a sample project in 4.7.2, the packaged size will be around 345 MB. [Link Remove ...
When using DFAO and moving around the world a trail will be left behind the where the player has been while PIE/Standalone game is being used. This is cleared when exiting these modes. **Video att ...
Destructible component doesn't register hit event with Landscapes. The only way to get the Destructible to register the event is to enable Impact Damage on the Destructible mesh. User Description: ...
QAGame is failing to compile with Blueprint Nativization turned on ...
This is a bug found by a licensee ...
void UMoviePipelineBlueprintLibrary::ResolveFilenameFormatArguments(const FString& InFormatString, const FMoviePipelineFilenameResolveParams& InParams, FString& OutFinalPath, FMoviePipelineFormatArg ...
Changes to the sort order do not revert the order of inputs on a node when undone. It will change if the node is refreshed or the graph is saved, however. ...
A crash inside Unreal Engine Editor version 5.4.4 occurs when reproducing a Level Sequence while in PIE. This issue is a regression. It only crashes in version 5.4.4. It was working correctly in ver ...