Using Alt-Drag to move a copy of an actor from the persistent level to a sublevel (when the sublevel is selected as the current level in the Levels window), the persistent level is getting marked as ...
Jittering effect with Physics Constraint Actor using Linear Limits. This only seems to affect the Physics Constraint Actor from the Modes panel, with the static mesh starts near the physics constrai ...
Foliage painted onto a landscape will disappear when Sections per Component is changed from 1x1 to 2x2. Affects 4.17.2 CL 3658906, 4.18.2 CL 3794801, 4.19 Main Possible Workaround is to set the Re ...
This is an infrequent crash coming out of the 4.18 release. Users have not provided any descriptions of their actions when the crash occurred. Based on affected project names, this may be a VR is ...
This is an early trending crash coming out of the 4.18 previews. It occurs on Mac, and all affected project names indicate it is related to AR. Users have not provided any descriptions of their ac ...
Repro Rate: 5/5 Summary: When opening a Project in UE version 5.1.0 with Nvidia GFX driver version ###, the user is notified that there are known issues with this driver through a pop-up:WARNING: K ...
As described by the licensee, the const CDO contract is being broken on ChaosWheeledVehicleMovementComponent. The issue the licensee is facing is that by spawning cars with different configurations, ...
Affects VR Preview in Editor Reproduced in 4.18.3 CL 3832480 and 4.19 P1 CL 3837072 ...
This is an infrequent Mac crash that has occurred for a few users between 4.17 and 4.18. Users have not provided any descriptions of their actions when the crash occurred. Callstack from Log[2017 ...
The referenced documentation does not state anywhere about collision being affected by animation sharing nor is the user expecting it to be affected. Even when the Collision Preset is overridden to ...