HLOD is Offset when "Use Max LOD As Imposter" Is Enabled

UE - World Creation - Worldbuilding Tools - HLOD - Sep 12, 2019

HLOD is Offset when "Use Max LOD As Imposter" Is Enabled Found in 4.23 CL# 8386587, 4.24 CL# 8569829 ...

Event Dispatcher complains when input is struct array

UE - Gameplay - Blueprint Editor - Sep 12, 2019

Result: Dispatcher node complains "No value will be returned by reference" [Image Removed] Expected: No user errors here. I did more test and the array of struct works as expected. Node shouldn' ...

Ghosting behind dither temporal AA with moving objects

UE - Graphics Features - Sep 11, 2019

Crash on adding elements to a TMap property

Tools - Jul 25, 2019

Adding elements to a TMap<int32, int32> causes the editor to crash if the TMap has a default value associated with it. Tested in 4.22 (CL - 4753647), 4.23 (CL - 7445012), 4.24 (CL - 7605614) ...

Enum editor not adding new enum values

UE - Gameplay - Jul 22, 2019

Blueprint enumeration editor is not adding new enum values. ...

Unknown force is applied to the cloth when changing the skeletal mesh LoD with cloth.

UE - Simulation - Physics - Character - Jul 11, 2019

There are 3 issuesEach particles don't restore its previous position. Which is for calculating velocity by verlet iteration.The previous transform is cleared by current transform. It provides zero v ...

Post Process Materials do not appear in Sequencer

UE - Anim - Sequencer - Jun 17, 2019

When Having a SkeletalMesh or Static Mesh, you can control Material Parameters directly. Something like that is missing for Post Process Materials. Matinee had a generic Float or Vector Track.If Se ...

Crash when duplicating the Child Actor Component class

UE - Gameplay - Components - Jun 3, 2019

Creating a blueprint class with a child actor component and setting its actor class to Point Light, then copying and pasting it causes the editor to crash. Tested in 4.21.2 (CL - 4753647), 4.22.1 ...

Get Curve Value returns 0 in Anim Graph During PIE

OLD - Anim - May 15, 2019

The node "Get Curve Value" does not appear to return values as expected during PIE. When using the command "Watch Value" it shows up as 0.0 during PIE. ...