Licensee observed crash in SGraphNode after modifying comments on blueprint nodes and saving. Has seen similar crashes before, unable to figure out how to reproduce them. ...
When upgrading a project to 4.11, Sound Cues placed in the level with the 'Attenuation' override node no longer playback as expected. This issue was a bit weird when testing because the user report ...
By accessing the texture property for texture size will cause a crash. Attached image for material graph. Tested in: 4.10.4 Texture Size Texture Property did not exist 4.11.- CL-2927265 4.12 Dev ...
Error message: Assertion failed: ParentIndex != INDEX_NONE [Link Removed] [Line: 512] Source Context: 499 } 500 501 return Menu; 502 } 503 504 ...
When attempting to download/sync to the UE4.11 version of "Unreal Match 3" sample from the Learn Tab on the launcher, the download button is "grayed out" and instead says "Syncing." Selecting the ...
This issue was reported by a user who was having issues with their modulated shadows showing up in random spots on their mobile devices. Their devices were a Samsung Galaxy Note 2 and a ASUS Zenfon ...
When shooting a surface, the bullet decal appears as a thin line rather than the circular impact shown in the material asset. Regression: YES - in 4.10.4 the decal appears as shown in the material ...
I'm not sure which way this one should go, but there is inconsistency with how Self Shadow works when compared to the Direcitonal Light or Point Lights. When Self Shadow is enabled on a Directiona ...
sculpting landscape with foliage painted crashes editor Frequency 3/3 Crashreporter [Link Removed] Logs [Link Removed] ...
For Destructibles, Hide Bone by Name doesn't disable collision with PBO Disable and PBO Terminate. This is similar to [Link Removed], but has enough differences to justify a new Jira (Destructibles ...