DumpShaderStats doesn't output any shader data

UE - Rendering Architecture - Shaders - May 1, 2024

The DumpShaderStats console command doesn't output any shader stats because the code to calculate that information in DumpShaderStats (Shader.cpp) is commented out https://github.com/EpicGames/Unrea ...

"Consume pointer input" on Common User Widget does not work on iOS, FReply::Handled not respected

UE - Editor - UI Systems - Apr 29, 2024

From a UDN, they also mentioned:  Update: I added CommonUI to the test project to try the "Consume pointer input" setting. It behaves the same way as our custom input blocking widget in that the in ...

Reloading string table assets breaks references to strings and logs warnings

UE - Editor - UI Systems - Localization - Apr 22, 2024

When using the "Reload" asset action on a String Table asset, any Text variables that reference the string table would break and say "<MISSING STRING TABLE ENTRY>". ...

Remove IFAs when they no longer have any instances

UE - World Creation - Worldbuilding Tools - Foliage - Apr 18, 2024

Enabling SunPosition engine plugin causes a missing file warning in a packaged build

UE - Editor - Content Pipeline - Apr 18, 2024

Licensee noted that editor-only code from the Sun Position Calculator engine plugin was causing a warning in packaged builds. A similar issue was reported for 4.22 [Link Removed], but this appears t ...

World Partition: warnings on editor only actors when running the editor in -server/-game mode

UE - World Creation - Worldbuilding Tools - World Partition - Apr 16, 2024

The warning for editor-only actors is unnecessary in these modes where they don't exist. ...

Changing preview mesh appears to affect initial transforms of all control rigs in level viewport

UE - Anim - Rigging - Control Rig - Apr 16, 2024

It seems that switching the preview mesh in the control rig editor is affecting the initial transforms in the hiearchies of related control rigs in the level viewport.  This seems to be due to the c ...

Add error message when unable to delete external actor file on disk

UE - World Creation - Worldbuilding Tools - OFPA - Apr 11, 2024

CSM Shadows disappearing at larger coordinates with different FOVs

UE - Graphics Features - Shadows - Apr 5, 2024

Cascaded shadows disappear at some FOVs when far from the world origin. This behavior was not present in 5.2. Also found in CL: 32690246 in Release-5.4 ...