Unable to connect to a pixel streaming server via a Web Browser widget on Android

PixelStreaming - Apr 3, 2019

A user has reported that connecting to a Pixel Streaming server results in a failure if you are attempting to do so from a Web Browser widget on Android. When attempting to test this in Main, I was ...

Anim Dynamic state does not reset when closing sequencer

UE - Anim - Sequencer - Apr 1, 2019

When using Anim dynamics in an animation. The actors affect stop in their current state once the sequence controlling the anim dynamics is closed. They do not appear to reset to their default state ...

Importing through Python doesn't allow the user to set the import options.

UE - Editor - Content Pipeline - Import and Export - Mar 29, 2019

The attached script should import the provided Alembic cache but the import options specified in the script are not passed to the importer resulting in improper data. ...

Crash on debugging a minimized Blueprint (access violation in SWatchTreeWidgetItem)

UE - Gameplay - Blueprint Editor - Mar 27, 2019

Debugging a blueprint with a breakpoint while the Blueprint Editor window is minimized causes the editor to crash. Tested in 4.21.2 (CL - 4753647), 4.22 (CL - 5531554), 4.23 (CL - 5586947) ...

ProxyGenerationData is not handling error correctly

Tools - Mar 19, 2019

The bug can create a deadlock ...

Morph targets modified in blueprints do not appear to be recorded by Take Recorder

UE - Anim - Sequencer - Mar 18, 2019

Take recorder does not appear to record blueprint changes to morph targets. ...

libPhysX3 iOS Bitcode packaging Error with github branch

UE - Platform - Mobile - Mar 13, 2019

Unable to package a CPP project with Bitcode enabled "the github branch uses' GitDependencies' which downloads additional files such as the physx file in question which has the problem" mac/Bina ...

Disappearing components in Level Sequencer Spawnable Camera

UE - Anim - Sequencer - Mar 11, 2019

I believe this is similar problem to this UDN reported bug. https://udn.unrealengine.com/questions/438893/view.html It can be avoided by removing the comments in LevelSeuqnceActorSpawner.cpp UEng ...

Setting a Vector value in the Material Parameter Collection causes crash

UE - Graphics Features - Mar 1, 2019

Creating a Vector parameter within the Material Parameter collection causes a crash with the engine. Tested in 4.21.2 (CL - 4753647), 4.22 (CL - 5159901), 4.23 (CL - 4980862) ...

[CrashReport] UE4Editor-CoreUObject!UObject::SetLinker(FLinkerLoad *,int,bool) [UObjectLinker.cpp:107]

UE - Foundation - Core - Mar 1, 2019

No comments from users Generated from CrashReporter ...