Inside a BP Interface, changing a Function output to an input will cause a compile error in the reference bp. [Error] "Graph named 'NewFunction_0' already exists in 'bpActor'. Another one cannot be ...
When manually setting the FoV of a camera actor to a value above 170 or below 5, the camera actor itself disappears and the user's mouse takes direct control of the camera actor movement and rotatio ...
If ten or more of the same actor in a level have the "replicate movement" checkbox set to true, the editor will crash on PIE if the number of players is set to 2 (or with 1/2/3 players if dedicated ...
Descrition: When using the vehicle template the text rendered on the dashboard when using the car is blurred. This seems likely to how the text here is setup vs the hud for the 3rd person view. ...
Having a Matinee Controller in the Level Blueprint and a Visibility Track with multiple Show and Hides will cause a compile error in the Level Blueprint. ...
The editor crashes during PIE when using the DemoPlay feature. Crash Report: [Link Removed] ...
Using the console command ProfileGPU while the Oculus DK2 is plugged in will cause Standalone game to crash. The editor however will not crash, just the Standalone game. ...